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V-Play Game Engine : ウィキペディア英語版 | V-Play Game Engine
V-Play is a 2D cross-platform game engine, designed to develop games for both mobile and desktop platforms.〔 〕〔http://www.linkedin.com/company/v-play-game-engine〕〔http://mobilegameengines.com/game_engines/153-v-play-game-engine〕〔http://www.inits.at/en/startups/v-play-2/〕 ==Architecture== Qt (software) is well known as a C++ framework that simplifies cross-platform development, because it abstracts platform differences like timers, threads, storage, networking, rendering, and multimedia. Traditionally, Qt is most popular for native desktop applications. Some examples that have been built with Qt include VLC Media Player, Skype and Autodesk Maya – all of them make use of the GUI module which allows the creation of native-looking applications with a single source code base. Since the rise of mobile platforms and the financial success of mobile app stores, Qt also reaches into these market segments. Since Digia’s takeover from former Qt maintainer Nokia, Qt is no longer bound to proprietary platforms and is being actively developed to support new platforms.〔http://www.indiedb.com/engines/v-play〕 V-Play also supports BlackBerry. The engine is specifically for cross-platform 2D games. V-Play uses Qt as its core and offers components and plugins on top of it, which are essential for developing (mobile) games.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「V-Play Game Engine」の詳細全文を読む
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